Enjoy A High Quality Picture Free With The Fantastic Video Player MPlayer for Windows
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MPlayer Features
MPlayer is a movie player which runs on many systems (see the documentation). It plays most MPEG/VOB, AVI, Ogg/OGM, VIVO, ASF/WMA/WMV, QT/MOV/MP4, RealMedia, Matroska, NUT, NuppelVideo, FLI, YUV4MPEG, FILM, RoQ, PVA files, supported by many native, XAnim, and Win32 DLL codecs. You can watch VideoCD, SVCD, DVD, 3ivx, DivX 3/4/5 and even WMV movies..Another great feature of MPlayer is the wide range of supported output drivers. It works with X11, Xv, DGA, OpenGL, SVGAlib, fbdev, AAlib, DirectFB, but you can use GGI, SDL(and this way all their drivers), VESA (on every VESA compatible card, even without X11!) and some low level card-specific drivers (for Matrox, 3Dfx and ATI), too! Most of them support software or hardware scaling, so you can enjoy movies in fullscreen. MPlayer supports displaying through some hardware MPEG decoder boards, such as the Siemens DVB, DXR2 and DXR3/Hollywood+.MPlayer has an onscreen display (OSD) for status information, nice big antialiased shaded subtitles and visual feedback for keyboard controls. European/ISO 8859-1,2 (Hungarian, English, Czech, etc), Cyrillic and Korean fonts are supported along with 12 subtitle formats (MicroDVD, SubRip, OGM, SubViewer, Sami, VPlayer, RT, SSA, AQTitle, JACOsub, PJS and our own: MPsub). DVD subtitles (SPU streams, VOBsub and Closed Captions) are supported as well.
License
MPlayer is available under the GNU General Public License version 2. It is not available under any other licensing terms. If you have questions about the GNU GPL, consult the GPL FAQ.
Supported Input Formats
(S)VCD (Super Video CD)CDRwin’s .bin image fileDVD, including encrypted DVDMPEG-1/2 (ES/PS/PES/VOB)RIFF AVI file formatASF/WMV/WMA formatQT/MOV/MP4 formatRealAudio/RealVideo formatOgg/OGM filesMatroskaNUTNSV (Nullsoft Streaming Video)VIVO formatFLI formatNuppelVideo formatyuv4mpeg formatFILM (.cpk) formatRoQ formatPVA formatstreaming via HTTP/FTP, RTP/RTSP, MMS/MMST, MPST, SDPTV grabbing
Supported Video and Audio Codecs
most important video codecs:
MPEG-1 (VCD) and MPEG-2 (SVCD/DVD/DVB) videoMPEG-4 in all variants including DivX
, OpenDivX (DivX4), DivX 5 (Pro), XviDWindows Media Video 7/8 (WMV1/2)Windows Media Video 9 (WMV3) (using x86 DLL)RealVideo 1.0, 2.0 (G2)RealVideo 3.0 (RP8), 4.0 (RP9) (using Real libraries)Sorenson v1/v3 (SVQ1/SVQ3), Cinepak, RPZA and other QuickTime codecsDV video3ivxIntel Indeo3 (3.1, 3.2)Intel Indeo 4.1 and 5.0 (using x86 DLL or XAnim codecs)VIVO 1.0, 2.0, I263 and other H.263(+) variants (using x86 DLL)MJPEG, AVID, VCR2, ASV2 and other hardware formatsFLI/FLCHuffYUVvarious old simple RLE-like formats
most important audio codecs:
MPEG layer 1, 2, and 3 (MP3) audioAC3/A52 (Dolby Digital) audio (software or SP/DIF)AAC (MPEG-4 audio)WMA (DivX Audio) v1, v2WMA 9 (WMAv3), Voxware audio, ACELP.net etc (using x86 DLLs)RealAudio: COOK, SIPRO, ATRAC3 (using Real libraries)RealAudio: DNET and older codecsQuickTime: Qclp, Q-Design QDMC/QDM2, MACE 3/6 (using QT libraries), ALACOgg Vorbis audioVIVO audio (g723, Vivo Siren) (using x86 DLL)alaw/ulaw, (ms)gsm, pcm, *adpcm and other simple old audio formatsThe codec status page has the complete list and is updated daily.
Supported Video Output Devices
general:
x11: X11 with SHM extensionxv: X11 using overlays with the Xvideo extension (hardware YUV & scaling)xvmc: Xvideo Motion Compensationvidix: VIDeo Interface for *niXxvidix: VIDIX in an X11 windowcvidix: VIDIX on the consolewinvidix: VIDIX under Windowsdga: X11 DGA extension (both v1.0 and v2.0)gl: OpenGL renderergl2: alternative OpenGL renderer (with multiple textures)fbdev: framebuffer outputsvga: SVGAlib output (supports EGA displays)sdl: SDL >= v1.1.7 driverggi: GGI graphics outputaalib: text mode renderingcaca: text mode rendering in colorvesa: display through the VESA BIOS (also needed for Radeon TV-out)directfb: DirectFB supportdirectx: native Windows DirectX output driverquartz: native Mac OS X output driver
card specific:
mga: Matrox G200/G400/G450/G550 hardware YUV overlay via the mga_vid devicexmga: Matrox G200/G400/G450/G550 overlay (mga_vid) in X11 window (Xv emulation on X 3.3.x!)syncfb: Matrox G400 YUV support on framebuffer3dfx: Voodoo 3/Banshee hardware YUV support (/dev/3dfx)tdfxfb: Voodoo 3/Banshee hardware YUV support on tdfx framebuffermpegpes: support for Siemens DVB hardware MPEG-1/2 decoder boards (or MPEG-PES file output)dxr2: support for DXR2 hardware MPEG-1/2 decoder boardsdxr3: support for DXR3/Hollywood+ hardware MPEG-1/2 decoder boardszr: support for Zoran360[56]7 based hardware MJPEG cards
special:
png: PNG outputjpeg: JPEG outputgif89a: animated GIF outputtga: Targa outputyuv4mpeg: yuv4mpeg output for mjpegtoolspgm: PGM output (for testing purposes)md5: MD5sum output (for debugging)null: null output (for speed tests/benchmarking)bl: Blinkenlights outputSee the video card section of the documentation for more details.
Supported Audio Output Devices
OSS (Open Sound System) – factory standard under UNIXSDL (Simple Directmedia Layer) – wrapper library with support for various systemsALSA (Advanced Linux Sound Architecture) 0.5/0.9/1.0 for LinuxSUN audio driver for BSD and Solaris8/9 usersSGI audio for IRIXMac OS X audioWindows audioNAS (Network Audio System)ESD (ESound Daemon)ARTS (KDE Sound System)JACK (Jack Audio Connection Kit)See the sound card section of the documentation for more details.
Speed
Most of time-critical parts are optimized for Intel/AMD (MMX/MMX2/SSE/SSE2/3DNow!/3DNowEx), PowerPC G4 (Altivec), SPARC (VIS), ARM PDAs and the Sony Playstation 2.
You can improve rendering speed by setting up MTRR registers (XFree86 4.x.x does this automatically), see the MTRR section of the video card documentation.
GUI
MPlayer comes with a GUI that is not build by default. The GUI section of the documentation explains how to enable it. Several external MPlayer frontends provide alternative GUIs.
Documentation
MPlayer comes with extensive documentation that explains in detail how to solve or work around most common problems, how to best set up MPlayer on your system and how to achieve optimal performance.The most common questions are collected in the FAQ. If you are looking for a specific thing you can try to
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